Transporting viewers to another place and time is our passion, and few franchises are better at harnessing this opportunity than Pirates of the Caribbean. With a mission to recreate the bustling 17th century town of St. Martin, our artists and designers set out to bring every detail imaginable to life.
Creating a believable city requires careful research, planning, and thoughtful layout. We wanted the placement of buildings and streets to feel natural from every viewpoint, with just the right amount of planning mixed with human irregularity. To populate this world, we created thousands of assets, from flora to wheel barrels, flags, farm tools, and of course, crowds of active villagers.
Was it worth it? We think so! Our team’s attention to detail leaps off the screen in both establishing shots and action cuts, broadening the world our characters inhabit during several key sequences. Take for example, a bank heist, where an entire bank is dragged through the streets of St. Martin. Our work included environment extensions, but also collisions, dust, debris, and even the flying loot itself. In fact, if you look closely, you might find a villager who runs ahead of the soldiers in pursuit, because he’s so determined to not lose his life savings!
We’re excited Pirates of the Caribbean illustrates the unique way Atomic Fiction reveres a deep design and discovery process. We’re also proud of our pipeline’s ability to support the massive amounts of data needed to support the rich, compelling worlds we dream up. We hope you enjoy the work as much as we did creating it!